App Picks Article Game Eviews Crazy shuffle! Four" Very second" The best-selling mobile game in the top 10 has won the f
When looking at the arrogant Korean game media struggling to play only Chinese gamesWhen Chinese games, browsing TapTap in Chinese, earnestly wrote an in-depth game review in Korean, and won the expectations of a large number of Korean players, GameLook’s mood was quite complicated.Tour evaluations have formed quite a contrast.
It seems that the game developers of the Celestial Dynasty have really done something great to attract a strong crowd of foreign players.
Korean media Thisisgame's recent in-depth evaluation report on "Tomorrow's Ark"
This game that has aroused the curiosity of Koreans is on the wayIt is the mobile game "Tomorrow's Ark". It not only rewritten the understanding of games in China and South Korea, but also rewritten today's best-selling list in China. Looking up, "Tomorrow's Ark" is impressively ranked No.A month ago, its developer and publisher, Yingjiao Network, was an unknown "Shanghai small workshop", and this mobile game was the company's first game.
Unbelievable.
It’s not just “Tomorrow’s Ark” that’s unbelievable. If you look carefully at today’s appstore bestseller list, you’ll find another thing.The layout of the rankings and snatched 4 TOP10 seats, and three of them speak "Japanese", allowing the domestic game industry to re-understand the Chinese mobile game market.
Two is becoming "one"!
Many domestic game manufacturers are still addicted to MMO,When it comes to the SLG category, today’s bestseller list has taught everyone a lesson.
The first on the best-selling list is an authentic domestic two-dimensional game "Tomorrow's Ark", the second is "Onmyoji", which can maintain its vitality for nearly 3 years, and the seventhIt was "Fairy Tail: Magical Boy", which was just released yesterday, and the 9th is the new representative product of Chinese manga style, "Song of Four Seasons in Yunmeng".
These 4 products are not common products in the usual sense, and the traces of the second dimension are very heavy.
"Nostalgia", "E-sports" and "Popular Two-dimensional" are currently able to control the headtheme of the market.
If you count two months ahead, you will find another scary phenomenon. In the latest quarter, there are already 5 new games in the TOP10 best-selling list, and 4 games in the past monthThe new game has entered the TOP10 best-selling list, and the speed of this change is too fast.
From the above situation, the second dimension is moving from subdivided products to the foreground of the industry, becoming the mainstay category of the new game industry.
This verifies what is happening in the game industry: the generational alternation of young users is accelerating, which has actually affected the game tastes of mobile game users.
At the same time, major companies are already following this trend. For example, NetEase will debut a variety of two-dimensional experience games on 5.20 this year, and a new bloodbath is brewing.
It is worth mentioning that the second dimension is forming a new head IP effect.
For example, Mihayou’s Collapse Academy, which is well known in the industry, has developed into a series of products, and NetEase’s "Onmyoji" has 4 derivative products in reserve.
It may be accidental that 4 games on the same screen are on the same screen in today's best-selling list, but the two-dimensional categoryThe power is continuing to show in the Chinese game industry.
Keeping up with younger users is the way to go.
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